Next Chapter 3602019-2020

Today, many filmmakers and directors use 360-degree video for innovative storytelling. It’s a way to give viewers freedom to explore scenes and create a more immersive experience than using traditional video. However, because viewers can look anywhere at any time, they often don’t know where to focus first and often look in the wrong direction when important story events happen outside their field of view. In this project, Stanford graduate student Liu will build on tools that modify 360-degree video playback to ensure viewers see all important story elements in a video, without compromising the immersive feeling. She also will develop methods that support a wider range of 360-degree scenes and help video creators achieve a more diverse set of narrative goals.


The Team